#pragma once

#include "LTDComponent.h"

#include "VBOModel.h"


class Renderable :
	public LTDComponent
{
public:
	Renderable(VBOModel& vboModel);
	~Renderable(void);

	void draw();

	float x;
	float y;
	float rotate;
	float scale;

	float r;
	float g;
	float b;
	float alpha;

private:
	
	VBOModel& vboModel;
	
};

